Anonymous said: So mostly because of your posts, I'm watching Once Upon a Time. Did the writers just forget everything they'd written in past episodes? (Because after a season of being told that true love clears every curse, it is difficult to be concerned about another curse. Esp. when our intrepid lovers are constantly making out)
Why, after reading my posts about Once Upon a Terrible Decision, did you decide that actually watching the show was a GOOD plan?
Why, it’s almost like you totally ignored everything you’d learned in favor of choosing a course of action which makes no sen-OH FUCK OUAT IS BLEEDING INTO REALITY THERE’S NO ESCAPE
longroadstonowhere said: are there any stories you would consider as a good starting point for someone to get into m:em stuff?
I had to think about this a bit (I saw your comment on the earlier post as well and have been pondering it over) since I could just point you towards the stories I linked in my first response… but… while I’m really enjoying War of the Wheel, it’s definitely a bit more lore-heavy than some of the other stories in the archive. I linked to it and the Jackie DeCoeur stories because they were what I mentioned in the original post, mostly.
So, here’s a longer list.
And just a reminder, as I said in my other post: there’s just three things you need to know about Magic: The Gathering’s setting to understand most of these stories. Easy.
- There are an infinite number of worlds called Planes that make up the Multiverse.
- These planes all share Five Colors of Magic: Mana, from which all life springs. Green, the color of Forests, Nature, and Instict, White, the color of Plains and Order, Blue, the color of Islands and Intellect, Black, the color of Swamps, Necromancy, and Self-interest, and Red, the color of Mountains and Passion.
- Within the Multiverse, there are certain beings who can cross between worlds, stepping into the void known as the Blind Eternities. They are the Planeswalkers, and theirs is a very rare and very powerful gift.
Here’s ten different things that you can pick and choose from, depending on which of the story summaries strike your fancy:
I wrote this on my main blog for folks unfamiliar with M:EM and Magic’s storyline in general, but it’s a good array of stories for folks who DO know a bit more of Magic’s lore too, so here, have a bunch of recommendations of M:EM stories!
Reblogging this again so that I stop losing it every few weeks.
tinker-tanner said: I think you could get plenty of people into Magic: Expanded Multiverse with a good entry point. Maybe a good access point for the setting would be some sort of choose-your-own adventure fic if someone could put that together (with hyperlinks between pages maybe?). I'm not sure how to get people interested in the fic of a different fandom, though. Having said that, the sheer mass of Tumblr shippers made me ship Destiel even though I don't watch Supernatural.
Yeah, I mean, I’ve never played an Elder Scrolls game and yet I’m a huge fan of Prequel Adventure.
One of our M:EMbers was thinking of starting something up but unfortunately he ended up deciding to drop when he realized that juggling so many characters was going to be too hard for him :/
There’s a number of stories that make for a good entry point though.
And it took me way too long to find that post again >_> God Tumblr’s search system sure is shit, huh?
I’m starting to wonder how viable it would be to get people into the Magic: Expanded Multiverse without actually playing or being interested in the canon Magic: The Gathering storyline…
Like, there’s a lot of potential there, and Da Rules aren’t actually all that complicated (there’s five colors of magic, magic is drawn from your memories of and bonds with the land in order to cast spells and summon creatures, there’s all different worlds in the Multiverse and Planeswalkers are beings born with a Spark that allows them to travel between these worlds)…
The hardest part would be getting the aesthetic right, but even then there’s a lot of wiggle room, and if you binge looking through a bunch of cards from recent sets you’ll have a pretty good idea of the overall vaguely magepunky 90s fantasy sensibility the source material has…
The trick, basically, is figuring out how to A. give people an access point for the setting and B. how to get people interested in the fanfiction of a fandom that they aren’t actually in.